Writing a mystery is like playing an intellectual game, the author must play fair with the reader. You can't cheat your readers by resorting to trickery or deception, you have to play it straight-up. The author must outwit the reader, but hold their interest through sheer ingenuity. When writing a mystery there are laws, though unwritten, they exist none the less and are binding.
The author must give the reader a level playing field and an equal opportunity, with the detective for solving the mystery. All the clues must be plainly described and stated, like the pieces on a chess board, it's all there in plain view. Nothing is hidden, every move is there for all to see and work on the solution to win the game, solve the puzzle, and find the culprit.
Having no false pretense, no willful tricks or deceptions may be placed on the reader, other than those played legitimately by the suspect, giving the detective and reader clues to work with for solving the case. The end game is to solve the crime and bring the culprit(s) to justice by using logical deductions. It makes no difference where the game is played, on earth or in space, it's how the game is played.
Here are a few more links,
ASIMOV'S http://www.analogssf.com/
ANDROMEDA http://www.andromedaspaceways.com/
FANTASY & SCIENCE FICTION http://www.sfsite.com/
STRAND MAGAZINE http://www.strandmag.com/
TALEBONES http://www.talebones.com/
There you go, and I wish you all the best mystery game ever!
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